Heaven’s Bastion
Leader(s): Ronin
Base of Operations: Aetheria, a massive, floating kingdom hidden within the clouds
Alignment: Neutral, leaning toward Heroic
Purpose: To protect and govern the skies, safeguarding ancient aerial relics, maintaining balance between air and land, and defending against threats that disrupt the harmony of the world above.
Heaven’s Bastion is a majestic kingdom that has ruled the skies for centuries, shrouded in mystery until its recent emergence during the global upheavals of the 2030s. Positioned atop the floating city of Aetheria, this faction blends ancient traditions with cutting-edge aeromantic technology. Their society revolves around the mastery of air currents, weather manipulation, and sky-bound exploration. Over the years, a race of people were created due to the special predicaments of their environment, Aeromorphs are people who genetically differ from humans due to the fact that their DNA can replicate very easily not only that but they are naturally able to levitate/float and withstand environments with limited oxygen due to being so high up. They’re also born with an affinity of the sky meaning they are able to manipulate one aspect of the sky being either clouds, rain, wind, etc.
Under the leadership of Ronin, the Sky Dominion has become a force to reckon with. Ronin unified the fractured tribes of the air and established Aetheria as a beacon of peace and knowledge, yet their strict policies on who can access aerial relics have caused tension with ground-based factions like UNITY and Pentagram Corp. While often seen as benevolent guardians, Heaven’s Bastion is not above using its superior air power to defend its sovereignty.
Heaven’s Bastion is composed of highly specialized individuals, including:
Skywardens: Elite warriors who ride wind-powered gliders and tame aerial beasts.
Aeromancers: Mystics who control weather and air currents.
Engineers of Aether: Inventors who design floating fortresses, advanced airships, and wind-based weaponry.
Skyborne Scholars: Historians and researchers devoted to uncovering ancient aerial artifacts.
Notable Members:
Kael Stratos: Ronin’s trusted general and head of the Skywardens.
Zephyr Rhea: A prodigy aeromancer who maintains the city’s atmospheric balance.
Elyra Windweaver: Lead engineer and creator of Aetheria’s defensive systems.
Aetheria: A colossal floating city, equipped with self-sustaining ecosystems, defensive barriers, and advanced aeromantic technology.
Skyfleet: A formidable armada of airships, gliders, and aerial constructs powered by wind and atmospheric energy.
Relics of the Sky: Ancient, weather-infused artifacts capable of manipulating storms, creating tornadoes, or even stabilizing floating landmasses.
Beasts of the Sky: Tamed creatures like skywhales, stormhawks, and wind serpents used for transportation and combat.
Allies:
N.E.S.T.: The beastfolk of the Pacific Northwest share an understanding of preserving natural harmony.
Independent Heroes: Individuals who value the Bastion’s neutrality often find a safe haven in Aetheria.
Rivals/Enemies:
UNITY: Clashes over access to aerial relics and airspace jurisdiction.
Pentagram Corp: Their occult-driven exploitation of magical phenomena often destabilizes the skies.
Sky Pirates: Rogue groups that raid Dominion airships and outposts.
Aetheria’s core floats due to a massive ancient artifact called the Eye of Zephyr, a crystalline relic that generates anti-gravitational energy.
The Dominion enforces a strict no-fly zone policy for unauthorized vehicles, with violators often facing capture or destruction.