Banned Powers and Abilities
The following powers are entirely prohibited due to their potential to disrupt balance, overshadow other characters, or violate the lore:
Power Absorption: The ability to take powers from others permanently.
Soul Snatching: The ability to capture or manipulate souls.
Auto-Hit Abilities: Powers or moves that bypass defensive measures and always hit.
Luck Abilities: Manipulation of fortune or misfortune.
Probability Abilities: Control over chances or probabilities of events.
Invincibility: Complete immunity to harm or damage.
Unnoticeability: The ability to be completely undetectable by any means with no exception.
Creation: Creation with no drawbacks or limitations whatsoever, unlimited means and methods of creating something from nothing.
Absolute or Omni Abilities: Powers that begin with "Absolute" or "Omni" (e.g., Absolute Strength, Omnipotence). Abilities that are absolutely dominant no matter what they go up against.
Time Manipulation: Control over time in any form.
Vector Manipulation: Control over the scientific phenomenon known as "Vectors", allowing for essentially the manipulation of anything.
Life Control: Unrestrained control over life as a power.
Banned Origins
These character origins are not allowed due to thematic or balance concerns:
Omni-Magic Users: Magic users who are masters of literally all magic rather than a single focus.
Lucifer or God Representations: Any character claiming to be God, Lucifer, or a direct incarnation.
Overpowered Alien Species: Aliens that are completely capable of overpowering anyone else in the galaxy.
Negate Everything Species: Species that nullify all incoming attacks or abilities.
Carbon Copies of Popular Characters: Avoid direct imitations; create original designs.
Avatars of Multiple Deities: Characters representing multiple gods simultaneously and directly.
Restricted Powers, Origins, and Abilities
The following powers are allowed but must follow specific guidelines or limitations:
Blood Manipulation: Must be justified with significant limitations.
Long-Range Blood Absorption: Highly monitored and restricted.
Telepaths with Energy Projection (7): Requires heavy justification and monitoring.
Automatic Healing Factors: Healing must make sense within the character's lore or abilities.
Counter Healing Factors: Stopping healing abilities requires extensive justification (e.g., "Death Factor").
Enhanced Senses: Super senses must come with drawbacks (e.g., super hearing making loud sounds painful).
Power Bestowal: The ability to bestow powers, whether through magic, divine artefact, or superhuman experimentation, must be approved beforehand with each use in rp. No exceptions.
Molecular-Level Shrinking: Restricted to avoid overuse or abuse.
Skyscraper-Sized Growth: Limited in scope and frequency of use.
Reality Warping: Reality Warping/ Reaity powers will be heavily monitored.
Cosmic Level Awareness: Powers that allow for a level of awareness on a cosmic scale will be heavily restricted.
Stats that are at a 7: Must be justified within the character sheet, limit of 2 at most in most circumstances.
Super Geniuses: All super geniuses will be reviewed more strictly than other characters.
Natural Disaster Powers: Characters with command over specific disasters will be subject to heavy review of how they use their powers at all times.
Phasing/Intangibility: The user must not be able to remain intangible for significant durations or in back-to-back repeated posts during a combat rp.
Characters from different planes: Character's from different planes of existence, while allowed, might be subjected to more scrutiny during the review phase.
Divine Origins: Divine origins will be heavily monitored to ensure that 1. Cultures are properly respected and that 2. Custom Divine Origins aren't clearly just meant for power playing.
Faction/CEOS/Any type of Mogul: Any Character that has an enormous amount of influence and power in social situations will be closely looked at.
Additional Guidelines
Just because something isn't explicitly listed here doesn't mean it'll get approved.
All character submissions are subject to staff review to ensure they fit the established lore and maintain balance.
Staff reserves the right to deny any character if their abilities, origins, or design disrupt the intended RP environment.
If any approved power is found being used in bad faith, you will be asked to readjust it or perhaps rework the powers entirely.